I recently "batted the cycle", re-listening to all of the Philip Marlowe stories—so what better time to but them in a tier list?
In which I suggest some lessons from "Modern RPG Theory"™ as answers to some of Diablo IV's failings.
In which we revisit Jordan Mechner's 1997 masterpiece, a deeply immersive, real-time mystery that unfolds aboard the Orient Express on the eve of european catastrophe...
In which I take a detailed look at a fabulous collection of prop documents for 1920s investigative games... and delve into unboxing videos?
In which I play a 1994 adventure game that could very well be a Lamentations of the Flame Princess scenario... nunsploitation and all...
Being a review of Monte Cook Games’ adaptation of the Cypher System to backwoods, remote-country, lovecraftian-adjacent horror.
In which I take a look at Daughter of Serpents, a vaguely Lovecraftian adventure game from 1992 and its companion lightweight story-forward TTRPG.