On Alan Wake (2010) Two years ago, I decided to play Alan Wake again, and I've finally gotten around to it...
Monthly Media: January 2026 Trying a new journalling style: a once-a-month log, mostly for my own benefit. This month's recommendations: Lev Grossman's "The Bright Sword", Mindzero's "The Four Wishes", and Inkle's TR-49.
2025 In Video Gaming I've really enjoyed gaming this year, finding several titles that restored this jaded old-timer's faith in the industry and desire to make games.
Brindlewood Bay: The Gold Crown Con One of my favorite developments in the TTRPG world over the past couple of years has been the maturation of the Carved from Brindlewood mystery-centric take on PbtA games. Of course, this inevitably meant that I would create my own scenario...
On the Impossibility of Landscapes Impossible Landscapes is a large-scale campaign for the Delta Green role-playing game, written by Dennis Detwiller and published in 2021. This article is a short history of Carcosan roleplay, a review of said campaign, a manifesto, and a project announcement all bundled together.
Review: Turn of Fortune's Wheel (2023) In which I, regrettably, give Hasbro money because they've published an update to one of my favorite RPG settings, Planescape.
Diablo IV and RPG Design Theory In which I suggest some lessons from "Modern RPG Theory"™ as answers to some of Diablo IV's failings.