Impossible Landscapes is a large-scale campaign for the Delta Green role-playing game, written by Dennis Detwiller and published in 2021. This article is a short history of Carcosan roleplay, a review of said campaign, a manifesto, and a project announcement all bundled together.
In which I, regrettably, give Hasbro money because they've published an update to one of my favorite RPG settings, Planescape.
In which I suggest some lessons from "Modern RPG Theory"™ as answers to some of Diablo IV's failings.
In which I take a detailed look at a fabulous collection of prop documents for 1920s investigative games... and delve into unboxing videos?
Being a review of Monte Cook Games’ adaptation of the Cypher System to backwoods, remote-country, lovecraftian-adjacent horror.
In which I take a look at Daughter of Serpents, a vaguely Lovecraftian adventure game from 1992 and its companion lightweight story-forward TTRPG.